Let me start with the positives (which are basically everything). The game is beautiful, the art style is great, the sound effects and music are a real treat to listen and watch. The game is basically a mix between X-com and Mount and Blade. you travel around the world managing your company of mercenaries, doing missions, exploring and doing your best to not die or go broke (whichever happens first) The game is immersive and very addicting. the may problem of the game comes during combat. here you go into a tactical view and you move your troops in turns like the original xcom. each unit has a limited amount of points to spend per turn and you decide what to do when and where. The issue arrive whenever you wanna hit or avoid getting by something. here the RNG system, which everywhere you look you'll find defined as "true RNG so stop complaining". What this means is that the system is neutral to both parties, you and the enemy. so for example... you may find yourself missing tens of 60 to 70 percent attacks while your enemy can hit you like a champion of the sword. its a pain and its as frustrating as you can imagine. But the thing is... like I said earlier, the system is neutral, which means that for every time this happens to you, it'll also happen to the enemy, and those moments are great. The game is great and if you enjoy xcom type games with hit chances and so on, you'll probably enjoy this game a lot. just be aware that the odds are never on your favour, nor do they are on the enemy's side. If anything, despite how frustrating it can be, the devs managed to create a world that feels as dangerous to you as it is for your enemies.