

I really thought this game was either going to really challenging, or really disappointing. I was pleasantly surprised that the story was clear enough to understand, and the different races of beings in this world were easy enough to distinguish and understand. I think the items that you could collect needed to sometimes be a little more obvious, but I liked the user interface showing general commands all the time as well as specific commands for individual items when highlighted. I liked the plot twist halfway through the game.
So I played all three dark fall games in a row. Two was a complete write off, but if you play one, then three (this one), things make so much sense! You return to the station and hotel that you were at in the first game, which means lots of hidden things to look out for. The ambiance in this game is incredible. I felt like I was being watched the whole time, and there weren't any unnecissary jump scares. It was creepy and cool all at the same time! I liked how your cellphone functions as your flashlight and the texts function as a hint system that is imperitive to the storyline! Very well done as a final attempt on the series.
Not scary, not fun, super weird time travelling storyline... not remotely as atmospheric as the first one. I was able to eat my lunch while playing with no fear. In the first game, I avoided eating cause I was terrified the whole time!
I had the disc version of this game about 20 years ago, but for whatever reason, my disc wouldn't install the game. For that, I'm thankful. This game has a creepy atmosphere that is rivaled by modern day horror games. I was on edge the whole time I played this game. I would highly recommend if you don't use a walkthrough, have a pen and paper with you! There is lots of information to absorb and it would be easily forgotten if not written down. 5/5 for spook factor. 4/5 for the story. Though the puzzles weren't too challenging, they could sometimes lead you around everywhere.

I hesitated for years to play this game. I'm glad I gave it a chance! The story is very cute! I don't think I would have been able to figure this game out without a walkthrough though. I still very much enjoyed the gameplay and the nostalgia of these old school point and click type games. This one definitely feels like a classic game.

I remember my mom playing this game at least 20 years ago, and for the longest while I harassed her about "what was that game?" "The one with the genies, and the desert and the trials and stuff?" For years she could never remember it. I found it again here on GOG by accident and I'm so glad I did! The storyline for this game is amazing! The trials are a decent difficulty, and the gameplay is quite simple and straightforward. If you enjoyed Quest for Glory, Heroines Quest, Quest for Infamy, or Kings Quest, you will enjoy this kind of game!

I love Hercule Poirot, he is so suave, and sweet and just such a gentleman. He is also not afraid to tell someone how it is either! So gameplay wise I really liked the characters, development as well as relationships. I liked how the clickable spots were decently obvious. I wish however that if something wasn't important, that the clickable spot would disappear after checking the first time, and not return later. The mind maps are so similar to that of Sherlock Holmes that it was very easy to understand. I did find some of the deductions rather hard to understand or figure out. Some of them are guesses at best. I like how the hint system can be turned on and off. I was able to solve most of the deductions without help, but never needed to look up a walkthrough when I needed it. Just turned hints on for that one connection, and then turn it off!

I had nothing but trouble with this game unfortunately. After starting the game 5 or 6 times, I realized that conversation choices do, as well as don't matter. I followed one walkthrough as I couldn't figure out what I was trying to do after accessing the murder scene. The walkthrough was pretty awful too. -_- That being said, it was an interesting way to waste away the day dealing with glitches and interesting characters. I was sad that there wasn't a lot of relationship building with the characters, or getting to learn more about them. I also felt that the evidence could have been set up and described better. In the document view, I was stuck on 2 documents and it wouldn't let me look at any of the others. I like the direction they went with Still Life 1/2 much better. Gus was cool, but I learned a lot more about him in Still Life than I did in Post Mortem.

I actually preferred this game to the first Still Life. I loved getting to use the DNA kit more. I really felt like I was actively hunting a killer. I like how we get to play 2 characters; the hero, and the soon to be, victim. Paloma was a welcom breath of fresh air, and that woman fights for her life! Vic plays a bigger role later in the game, but once the action starts, it doesn't stop. I missed the Jack the Ripper style badguy, but I'm glad they tied up the loose ends from the first Still Life, and gave closure to that character. I'm a little mad at how easy it was to guess who was the real badguy. I found the lore and history weren't quite adding up to me. More cutscenes would have improved this game greatly. Still super fun if you enjoy evidence hunting!

Still Life was a game I had heard of when I was younger, but literally had no idea what the game or series was about. I'm glad to have recently purchased the bundle as this series gave me everything I wanted from a point and click adventure game. The mysterious storyline, the history, the gameplay, and the nostalgic feeling make this CSI meets Jack the Ripper style mystery game very cool! To be fair, there were a few puzzles that were a little beyond me, so I had to glance briefly at a walkthrough, but upon seeing most answers, I just wasn't paying enough attention. There were 2 puzzles that I found very unfair.