its feel like the game is not polish at all low fps in some zone, monster have infinity attack/stamina like larva in cavern bugged hit/skybox the character can only counter attack on lock on enemy the system of rest en armor who broke are a pain in a ass. +Positive : -pet inventory interesting and infinity well has inventory -universe of the game -multi language support +Negative : -UI need really to be improve -hitbox trough wall -enemy with infinity attack/stamina -bug from objet -no dodge only parade in lock mode enemy -command of the game are horrible need to be change or improve - i litteraly have no idea i have todo until some random Npc tell me what todo - i run past the easy section to hard section like a dark soul and get rekt by high lvl enemy witch i have no idea to return back and get stuck in infinity dead loop. - the potion can be found but u can only were a certain amount like weapon - the very limited inventory until u find a infinity well - weapon/armor breaking pain in ass - the sleep time cause u die hurst in ass - Death Penality -the resting area after dying conclusion: the game is very hard for novice/casual player who want a great time caue its feel no rewarding for killing monster and loot item its feel punishing, the death feel very very punishing cause when u die u'r stat getting lower and u need to rest to specifict area to restore u'r stat its can have a great potential but for the moment its feel more like a alpha/beta with those bug and other bugged thing wait until update or play it for make u'r own opinion.
From 0.6 to 0.9 they is super big update make the game is 10 time smoother , menu are more clean but need a little work, the IA with you are kinda Meh if u dont control it, weapon feeling are great and the world is great/enjoyable for the first 10 hours at least and more, u making u'r own objectif in the game do u choose to be a gopnik lord , or a military mercenary , or a farmer with this rifle , u can be what u decide (in the limit of the game off course) , u can have companion, raid city or help poor peasant being raid, u can be tactical commander and command troop and u just drink vodka in back watching them get wipe or they wipe bandit and shit etc..... in conclusion: the game was surprisingly good for the small price i would recommend it for sure, he can occupy maybe around 30 to 50 hours depending if u get some objectif by yourself or do the quest in bar or give by faction or peasant.
"- In the Temple of faith there only darkness and madness await you... has a templar of faith u'r search redemption. -" that the main plot with no spoil. conclusion at end for skipp my story. the game is a rogue like style with some mix with some castlevania and kinda some exploration, i will not gonna lie i started die 3 time to tutorial boss cause of reaction time and stamina consomption but then after 1-2 hours of play and pass multiboss and area u will become more and more skill for dodge and block attack etc.... but then u will fight new enemy with more hp more defense then group of enemy and did over and over again until u find a different result that basicly the core of the game, Die and retry get back to the inn speak to smithy equip yourself with some equipement u save lower quality they are cause u know rusty or nothing, its better than nothing lol and get back to the saved teleportation statue or start over again or start at "new area" checkpoint, at start the map is small u think hell no this temple is super big and no linear so u can fight ending boss at beginning basicly. Conclusion : the game is HARD to learn but rewarding when u win some fight and explore a little, its a die and retry game don't expect to live forever u will die soon or later by trap/ambush/poison/boss etc..., cause the game is make like that u need learn patern/map/trap/enemy and other stuff to make u advance and get u redemption if, u like dark soulish style and story then its can be u'r type of game but if u want a game with no thinking and harder then past it cause u gonna rage a lot.