

If you have at least two friends to play this game with and you don't take your gaming too seriously, you're in for a good time. The game is difficult enough that teamwork is important, but it has features that are forgiving enough to eliminate tedium - soldiers are incapacitated for a while before dying, and every squad member carries a few medkits to help each other out. This is a game where, if one of your friends is being annoying, you can kill him, take everything except for his knife, revive him, and tell him to go clear an enemy base by himself. And he just might do it.