This game shares elements with many other roguelites, however its story presentation and local multiplayer functionality set it apart. It is an excellent choice as an introductory pseudo-rpg for those who are new to video games, and those who are familiar with the format can at least have fun conquering the main story. Speaking of, the campaign (or any part of the game, considering the only other is the seemingly world-resetting arena mode) really won't present most with any challenge whatsoever. Most enemies can be conquered by spamming attacks at them, and certain characters are blatantly overpowered in terms of the skills available alone. That being said, the characters do at least have variety, ranging from the typical swordsman and spellslinger to druid werewolves, ice summoners, and a musical spellcaster whose attacking style almost completely changes the way one plays the game. The pixel art is all very solid and detailed, no real complaints to be made graphically. Some of the musical choices can feel a tad odd at first (took me a minute to get used to the reverse-singing), but ultimately they suit the atmosphere quite well. The player choice elements appear gratuitous at first, but they typically amount to a slight stat increase or additional trait (barring if you get the ability to speak to ghosts and such). This took my partner and I about 14 hours to properly clear (although that's with a significant amount of faffing about). If you or someone you know is interested in it, or if you have a few friends who'd be down to spend an afternoon fecking with this, then by all means buy it. Just don't expect anything close to Planescape.