This was one of the few tactical games that has forced me to play both cautiously and very tactically. The generous cover system and high damage weaponry mean you really need to keep in a safe position to succeed, rather than a rambo-style approach. The enemies get the same benefit, though, so you have to constantly move around, analyzing the terrain to try to find points where you can get on a new side of them while staying safe. If this doesn't work, you end up pinned in a tense duel, which is sufficiently in the player's favor as to not be devastating, while still being a rather exciting twist. The theme adds a lot of pizzazz to all that, really making it feel like an old-fashioned shootout when you do something like dive behind a bar to get out of the way and fire your revolver. There's enough customization that you can play it your way (even choosing which aspects of the tactical play you prefer), but not so much it seems unfair or overwhelming. Overall, it's the tense shootout I'd always wished XCOM-style games delivered.