I can recommend this game for any Myst fan and/or those who like logical puzzles that you can solve with enough patience, thought, and observation. On top of that, Quern is very beautiful, and its fully narrated story, while not extraordinary or that surprising, is interesting to follow and connects the other parts of the game very well. Thanks to the developers and GOG for a Linux version.
Rollcage is one of my all-time favourite racing games, so I was extremely excited when I saw this obvious spiritual successor. But then I learned that the GOG version has no network multiplayer, while the Steam version has it. Shame on the devs for denying honest GOG customers a large part of the fun of a combat-oriented racing game. Like many GOG customers, I boycot Steam for its DRM. So, buying the Steam version isn't an option for me. Thus, I didn't want to buy this game for anything more than a fraction of the full price, since although I may play it alone sometime, I'll only have a fraction of the fun that multiplayer would've given me. In this state, the game is not much more than a gameplay demo for me. I managed to get it at 80% discount for 5€, which was appropriate. 20% the money and 20% of five stars for 20% of the fun. A real pity.
See the title and https://en.wikipedia.org/wiki/Wine_(software) if you don't know what I mean by that. Just so you fellow Linux users know. It's not a native Linux port, but It's preconfigured and it runs fine at 1920x1200 on my Kubuntu 14.04.
I concur with MrComics. Separated goodies offer two additional choices: a) buying the game for a lower price than it might have been with the goodies included, and b) buying only the goodies. The critics seem to forget that the "free" goodies they got before were *of course* calculated into the bundled price. The only change is that it's more transparent now. As I have bought many games only for their goodies (especially the soundtracks), I like the separation. And because the game itself sadly doesn't come for Linux, I have no interest in the game itself.
This game raised the bar in many aspects of racing gaming: - diverse, largely destructible environments: no "brick wall post boxes" on the roadside! - diverse, largely destructible cars: stock cars, racing cars, off-roads, busses, trucks… all of them shreadable down to the chassis frame! - wide courses with occasional alternative routes (often shorter but harder to tackle) - very high fun factor, especially in multiplayer, hilarious ragdoll physics: force a frient off the road and see his driver flying past your car! - party game modes based on shooting your driver out of the car, thus playing bowling, darts etc. - fast but nonetheless beautiful graphics The only thing FO2 lacks like so many other racing games is AI opponents in multiplayer. Apart from that, I would call it the perfect fun racer.