This game follows the Firaxis formula of turn-based tactics, so it plays very well in the combat phase. I was pleasantly surprised to find a sleek, light RPG-style system outside of combat with exploration, loot collecting, combat ability unlocks and more. The only negative thing I have to say so far after playing through 3 episodes, but which struck me immediately, is that the art direction is a bit too cluttered. There's a bit too much visual information in the amazingly-detailed levels and you and the enemy units tend to get lost in the noise. Recommended play if you have that XCOM itch to scratch with something different.