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This user has reviewed 7 games. Awesome! You can edit your reviews directly on game pages.
Divinity: Dragon Commander

Future Cult Classic - so it kinda sucks.

By now everyone knows what the game is, a genre mix, and yes this causes it to lose some depth in each category, but does it work? Meh, it's hard to recommend. I enjoyed it and don't even regret the preorder but your mileage may vary. Stripped down to gameplay alone, the game is a loss. Each level of strategy is shallow. The tabletop would be boring on its own and the RTS is a mess of rock, paper, scissors with both games ending with who can mass enough troops together. Dragon combat, one of the game's big draws, is poorly integrated. Switch to a dragon and all you can really do command-wise is send everyone at one target, meanwhile your dragonform is a bit fragile and not as devastating as you would hope without the final abilities. The charm though, is undeniable. The characters aboard your command ship are colorful, well voiced and animated. The political part of the game is entertaining but serves no real purpose inside of the game. Not even halfway through the campaign, I started using auto-resolve every battle to avoid the tedious RTS battles so that I could get to the next dialogue. I do enjoy the combat and am about to start it up right now, but it is repetitive. Bottom line: years from now I am going to rant about how fun this game was because you could fly around battles as a dragon and it was all steampunk and all that because there will probably not be a sequel - so buy this game because it is one of a kind.

148 gamers found this review helpful