This is not Spacehulk. This is just another on rails FPS which isn't that good. Spacehulk is meant to be a game of strategy, of choices, of tension and against all odds, this is not that, at all, in any way, shape or form and is frankly an embarrassment of game design and the ruination of a childhood legacy.
This game has had a rollercoaster ride of opinion, but here's mine. It's been done, many times before. Change the look of the systems, but it's still the 'Go here, kill that', 'Go there, kill them' mentality. There's very little depth or thought in the actual mechanics and to be honest, much older games like Deus Ex Mankind etc all did it far better. It's the perception of depth by giving you lots to do, hoping you never realise it's the same old thing. I also get tired of games where enemies are bullet sponges. I really do.