Thanks to GOG, this is the third time I bought this game. Bought it once, but one of the CDs broke, so I bought it twice. Now I bought it the third time. Seeing it realeased here on GOG and being updated so it runs flawlessly on modern systems is something I have been looking forward for nearly a decade. Metal Fatigue truely stands out with its unique combot combat. Choosing the right parts for each of your combots is vital and stealing your enemy's technology to research it and eventually produce parts of other factions makes it all the more fun. Apart from the quite empty maps, the game still looks gorgeous even today. Especially the combot's melee animations are really well done and make it somewhat fun to watch. Almost every melee weapon has an unique animation. Even though the campaign has only moderately interesting objectives most of the time, the story behind both the conflict and each of the three brother's own story, explained by their own log entries, is quite enthralling. Being able to attack the enemy from three different levels, underground, surface and orbit, adds for some interesting tactics. If you don't keep the enemy off your asteroid in the orbit, he might use outposts to beam an army of combots directly into your main base while sneaking behind the enemy using the underground allows for surprise attacks from behind. For multiplayer and skirmishes, there are 30 different maps which is sufficient. I didn't play too much of the multiplayer, but I recall it having some desync issues and hitting unit caps quite quickly with 8 players. I really hope there are some patches to come to address the above mentioned problems and to fix some bugs like the Rimtech Plasmagun using Mil Agro's model and vice versa and perhaps even adding a level editor. But even without any further patch, I cannot recommend this game enough.