... the last hour or so. Up until this point I applaud the game for relatively few cheap jumpscares. Achieving it's creepiness soley through the dark and confusing forrest and soundscape. The interactions with the dog were cool an my partner felt almost life like. But the last hour or so was such a drag, looping hallways galore, jumpscares, whispering voices. I was mostly just sprinting through them just to get it over with. And the ending, well without spoilers, you might not get what you think earned throughout the game.