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Cyberpunk 2077

Not RPG

First the good news. Game looks great. It sounds great. The acting is great. I guess the story is ok too, if not a bit silly. For a moment it can be immersive too until a game breaking bug snaps you out of it. Then the bad and I'm not talking about bugs here. To my big surprise and disappointment the game has almost zero rpg elements. There is next to nothing taken from the actual Cyberpunk 2020 rpg. You can't be whomever you want and you can't do whatever you want. Style is nothing. You are mercenary V and no-one else, period. You can choose from three different backgrounds which have absolutely zero effect on your character and story. It only affects the short introductory mission and some dialogue choices. The skills don't matter anything. Everybody sees you as the same person no matter what you do and because hacks and stealth are broken as hell, you end up shooting everything anyway. Story itself is almost totally linear and flat. You really can't influence it. Outside the story there really ain't much to do. The world doesn't react to anything you do. There is a seemingly big city where you cannot do anything. NPCs don't seem to react to anything and when they do they react in a generic way. Reputation system is the most basic one can think of. I think you all already know about the completely broken physics and AI, like cops, ducking npcs, etc. so I won't go there. They can all be fixed, but until that happens the game is unplayable, unless you just want to experience the main story. Overall, if they fix the bugs it can be a nice little shooter. But an RPG? Not even close.

41 gamers found this review helpful