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Cyberpunk 2077

CyberPunk 2077 thoughts so far (27 hrs)

. bugs galore, ( enemies getting stuck thru walls killing me, while driving a ghostly form of my character pops up, , relic malfuction bug where i have to restart the game to get it off, random objects floating in the air while having a convo with npcs, unable to talk to certain venders to get items) . performance is inconsistent to the point where it takes you fully out of the immersion of the game. . At some points you can get a good 70 to 85 fps in then game and while it last its very enjoyable, But then out of no where the game goes to 49 to 53 fps and continues that performance until i restart the game Gameplay and Story: This is the part that will keep you hooked. The gameplay gives you so many ways to play that you'll never get bored of replaying it for the different playstyles that cyberpunk affords the player. Skill Tree: Not getting too in depth with this but the i love this type of skill tree in video games where you dont have to spend your precious skill points on abilties you wont use to get the ones that you wanted all along. You can pick from a wide array of skills and spend those point on the specific ones you need to achieve your dream build and its awesome. Gunplay: the gunplay is nothing special but running and gunning can be a more then legit way to play the game. Im happy that they didnt choose the laser beam style of gunplay like a cod or destiny. Both cod and destinys style of gunplay are one of the most enjoyable ways to play a shooter, but for cyberPunk CDPR chose to add recoil to base weapons which adds some type of skill ceiling (Not a huge one) but it makes players have to think and use actual gunskill to survive tough situations. Story: i dont want say to much but its good so far, and the side missions are what makes me love what CDPR is doing with this game. Hopefully this can help someone decide if this game is worth the spending your hard earned money on. 27 hours in and i have a love/hate relationship

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