

So as the synopsis states, you take the role of the only human in a world of, as the game calls them, creatures. He (or she, your choice) gets entangled with some royals and ends up in a conflict to determine the fate of the entire world. Not the most original story, but classics don't really go out of fashion. Unfortunately for a visual novel, the storytelling isn't particularly great. Besides the spelling mistakes I generally get the feeling the game was written by people whose mother tongue isn't English, and who didn't get someone capable to give the script a once over. The role-playing aspects are generally just roll a D20 to see how much money you get, whether you deal (or take) damage, and only occasionally matters story-wise. The art is a bit of a mixed bag, with a fair few pictures which seem to simply be photographs with some type of 'oil paint' filter applied (I believe it's a standard effect in various image editors). The game primarily makes auto saves at various points through the story, although at the end of most chapters you get the opportunity to save in one of 3 slots, with a 4th slot which unlocks near the end of the game. On a technical level my experience wasn't particularly good, although I must admit that I played the game on GNU/Linux using Wine. I needed the dxvk and corefonts packages from winetricks to be able to play and it mostly ran fine, although I did notice that the game used a ton of RAM and loading times were rather long. I also noticed during one of the later chapters that when I loaded the manual save I started from the auto save but with the available options on the map set to the ones available from the start of the chapter, which was really off-putting. Maybe I just made bad choices during the game, but the endgame was a very unpleasant slog. And the awkwardness of the 'role-playing' aspects do away with any inclination I might have to try and replay the game. But, after having said all of that, some players may enjoy the world building and the characters.