When the fog came everyone packed their stuff and left. Nobody wanted to admit it, but everyone knew that something sinister had been unleashed. Now only few remain: those with nowhere to go, and those with nothing else to live for. What lurks in the depths? What caused the fog? Who is The Collecter and why does he need these artifacts? At first glance, it seems like a peaceful fishing game but that facade is quickly broken. When night falls, all manner of eldtrich creatures rise with it. The fish start to mutate and you start seeing things in the distance; things that shouldn't be there. And those things seem to be getting closer. Was that foghorn real or are you hallucinating? These moments are where Dredge shines. It's psychological horror in it's purest form. You are kept on the edge of your seat with your cheeks clenched. The more time you spend out in the ocean the worse the hallucinations become. At least that's what you tell yourself. That they're just hallucinations. The story and gameplay go hand in hand and everything feels like it belongs in this world. The people you meet and things you find only enhance and enrich the world of Dredge. Everything serves to make the world as immsersive as possible. And that's what makes Dredge so enjoyable. All the answers are there, if you are brave enough to seek them out. What happened to the peninsula? What caused The Fog? Can it be stopped? Unfortunately, the gameplay isn't quite as interesting. But I don't think there's a single game that makes a fishing mechanic feel interesting for more that 10 minutes so the fact that Dredge makes it interesting for the first few hours is actually quite commendable. By the time you're on the final relic it becomes quite tedious but that's a small price to pay for everything the game does well. If you like lovecraftian horror games (think sunless sea, signalis, darkest dungeon) you should definitely play Dredge. I can't wait to see what Black Salt Games release next!