
The idea was a great one: Turn the villain from the first game into the victim. The second game was such a step up from the first that I was really looking forward to giving this third one a go. Unfortunately just about everything about Malcom's Revenge makes it a pain to play. Gone are the gorgeous graphics from the first two games, and along with them went any idea of fun. So much about this game is misjudged, it's incredible. There's a terrible "canned laughter" that plays randomly after every line of dialogue, as if some producer said, "sitcoms have laughter, our game should, too!". It feels like you're playing an episode of David Lynch's RABBITS. Surreal, but not what you're after. (Thankfully you can turn this off, but it gives you an idea of what the developers of this game were going for...) Starting the game you have little or no idea what to do, and almost no clues about how to go about it. And the game continues in the same vein, all the way until the end. What interesting story there could have been is barely remarked upon during the ordeal (yes, ordeal) of playing it, until the very last scene. Anyone who claims this game is fun can only be remembering playing it as a child. It will give you no joy today :(