The graphics are really nice, although I did have some ray tracing issues with FPS drops and incorrect reflections in glass. I also appreciate the design of the city itself, it looks very much like Bladerunner. I'm dissapointed in the poor amount of variety of things to do though. All the side activities I've run accross are just "Kill the bad guys" and even though there are non-lethal options the game really tries to justify killing anyone who shoots at you, so even if I CAN not kill someone there isn't much incentive to not. I enjoy the story but the whole 'Nomad, Street Kid, Corpo' life choice that was touted for months is really just which 15 minute intro you want and which bonus dialog options you get. I was expecting a lot more agency to come with that choice. My biggest gripe is the 'gaminess' of the world though. There are way too many repeated character models walking around, and not enough of them. Cars pop in out of no where, drive through obsticles, and NPC driving sequences are a jerky on-rails mess. I also don't appreciate seeing loads of 'simulated' traffic with headlights and such on the road 500 meters ahead only to see 1-2 cars pop in when I get closer. In all I do like playing as long as I think of this game as an early access Dues Ex title. I really hope devs stick with it to make it a better experience over the next few weeks but given that they had 8 years I can guarantee that there will only be bug fixes and the core gameplay won't change past QOL fixes. It's sad to say but I think the best version of this game will be in 2 years with all the DLC (if that happens). It seems like 6 of the 8 years of development was put into the penis physics, which, btw, just wasn't neccessary.