TL;DR: Great game, many character creation options. Some minor bugs and design flaws. "Make your own Kingdom" theme is awesome. Best difficulty adjustment freedom I've ever seen, use it! Have experience with CRPGs like Divinity: Original Sin 1-2, Pillars of Eternity, Shadowrun, Dragon Age: Origins and Baldur's Gate. Before this game I knew nothing about Pathfinder. Normal difficulty, finished Act 1, nearly level 6. Playing on normal, some fights are easy like random bandit encounters, while some encounters require good use of buffs, debuffs, positioning and target prioritization. You can have nearly as many quick/auto save slots as you want. Use them! I am completely dumbfounded, what all the fuss with the difficulty is about. I read reviews where people are angry that they cannot steamroll the game when playing on a difficulty setting literally called "unfair". Like, what did you expect, knobhead? Swarms: You start the game with 2 free torches, reading the hints on loading screens helps here. If you sold those in the beginning and also didn't immediatly bought a rope, you fail as adventurer and should just be a farmer instead. Will-o-Wisp: a camp in the middle of nowhere with dead bodies lying around - good difficulty telegraph. If you camped here not expecting to get hit, you're a fool. Wererats: Not a single telegraph to be found. Definitly an issue and the devs screwed this one up, but you have a million saves. PoE exhausted me with time wasting novel-length dialogue which didn't matter. While P:K goes straight to the interesting parts while still having enough flavor. Playing a neutral good I found plenty opportunities to express my alignment. If you are into minmaxing a blank adventurer is a powerful tool and that shouldn't be cheap. Have a great equiped party of "subpar" premade companions, or hold off on buying that +1 armor and sword, but get a minmaxed char as result. Your choice. PS: need more than 2000 characters please!