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This user has reviewed 4 games. Awesome!
The Thing: Remastered

A good way to experience an old game.

The polish and tweaks to the gameplay do it a great service, it makes the game look and feel better. There may still be some issues and a bit of a difficulty drop, but all in all it's a good game. Now if only we could get more games around this title rather than ones inspired by it.

3 gamers found this review helpful
Cyberpunk 2077

The AI is more A than I

Currently I suggest waiting a year or so for them to actually REALLY finish the game. Unless you find the AI not being able to figure out how to follow you around a corner "Peak Gameplay". Good AI will save a game, bad AI will bury it in a pit of boredom. Currently they can't figure out how to shoot you when you're both in plain sight, can't figure out how to get in to melee range when using melee, can't figure out how to stop hiding in cover when you're basically clearly flanking them, can't seem to figure out that throwing a grenade at a wall infront of their face might be bad for their continued existence. Interesting game, but also needs probably another year of polish at the rate things seem to be going.

88 gamers found this review helpful
Ghostrunner

Almost 100 deaths per segment club

Like with a game called ruiner, once you get good at it you become a high speed meat grinder and you feel great. But untill then you're more like a high speed mellon splattering on every surface you hit untill you manage to get to the end. But still, it's fun to figure thing out and the payoff is, at least for me, worth it.

3 gamers found this review helpful
CARRION

We need more monster protagonists.

Getting to play as the monster is a rare experience. And certainly worth the buy simply for the novelty of it. Last game I played where I got to be a monster is AVP 2010, glad that I got to play another one, these type of games are rare. -The movement and the way you interact with the world feel very good, -The art, enviroments, sounds, gore, character animations and reactions all build good atmosphere. Playing the game like a horror movie and making noise on one side of the vents only to crawl out behind the distracted target feels great, same with being able to cut characters in half with a door you ripped out of it's hinges. -The powers and their use to overcome obstacles is enjoyable, tho I wish I could use them in more creative ways (ex: being able to use the web to pull things to the monster) -The direction can be a little vague at times if you're not paying full attention, spent around 2 minutes wondering where to go since I was missing a lever at one point, but again, I feel like that was more me not paying full attention rather than the game's fault, as I don't feel the extra handholding is all that necessary. Probably one of the funnest games I've played this year, I can only hope I'll get to see more games based around the "reverse horror" theme off it's success.

2 gamers found this review helpful