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This user has reviewed 2 games. Awesome!
Days Gone

Let's talk about saving

This game seemed so great. Fun stealth, (kinda) open world, scavenging, good stuff. But then I tried to load a quicksave, and found that quicksaving (which has a screen prompt and everything) doesn't actually do anything. The only saves you can access are at mission points, and even those might randomly bring enemies back to life. That takes this game from a great zombie game to a frustrating game, so I've stopped playing it. If you consider getting it, be aware of this issue.

13 gamers found this review helpful
Necromunda: Hired Gun

It's okay, but...

The main missions are fine, though they really could use more info on what they're intending you to do. Sometimes there's a specific thing you have to do and enemies will keep spawning until you do, other times, you have to kill the spawning enemies until they stop - but the mission prompt doesn't tell you which it is. The lack of any kind of stealth is also an issue - the enemies will know where you are one you've activated an area, even if you break line of sight, jump to a completely different area, and can only be seen through a tiny hole; they'll still know exactly where you are. The place this really falls down is the side quests. You can take side missions, but what you have to do isn't detailed. You have to find out through tedious trial and error. For assassinate, it looks like the basic enemies will spawn forever, but I've no idea how you tell who you've been hired to kill. For secure, there's areas to secure but I don't know what it expects you to do to secure them. For defend, you'll get pushed out the defend area by a hit and lose automatically. They're dumb, and I wish they'd either done them properly or not bothered at all.

18 gamers found this review helpful