To start, this is one of those games that are simple yet hard to master. With that you start off with a simple yet well put tutorial/story mode that is recommended to be played through. Some of the ways you can play is >Heavy Hitting Assault Mechs >Slow Rolling Tanks >Fast Moving light vehicles >Hover Vehicles that can make you feel like an F-Zero Pilot but with guns >Glorified Armored suits that make you slightly stronger than the average conscript Each of these come with their respective difficulties, depending on what pilot you decide to choose & what freelancer operation you pick. The maps feel well thought out, and by that extent the AI seems to compliment as such. They patrol the streets as they should & move to inspect noises, run away from you if you're slaughtering their friends and will call for back up if they are equipped as such. The negative I'd give it, is the lack of modifiers for pilots to spruce up game play, but is more of a nitpick after you've expericed the game's loop for a dozen or so hours. TL:DR if you like 2D shooters with some tactical elements through in, I'd pick this up.