Firstly the game could have been longer by just adding some monologies. The main character should not have seen her slitted wrists. She could have just tended to do that - it would have had the same effect to the player. Joyride and listening the Hansel & Cretel story was frustrating and the boat should have been able to baddle fast till the end. The atmosphere im the parks rollercoaster and the ferris wheel was very close to perfect. It could have been made better in the wheel if she could have moved a little ad check to all the directions and maybe to have seen some creature thing or a bear down on the ground. By reflection of the mirrors in the dark house the girls eyes were white or so. They should have been black. (I had not full graphic settings on, but anyway). The main character should have not stabbed or tend to do so in the end. Maybe not. The game could have be made longer by adding more playing to the parking area. There could have been something. Maybe the car stolen? Overall the atmosphere was correct and somehow, if another version was made it should be continued to be so, but make it not redicilous/childish. The game was just on the edge to becoming childishaä and frustrating. (Part 2) could be made of the game just by changing the happenings on the same map. Maybe some quater of a square kilometer of map should be added. The dark house could be lit.