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This user has reviewed 3 games. Awesome! You can edit your reviews directly on game pages.
No Man's Sky

crash on load

crash on load crash on loadcrash on load

1 gamers found this review helpful
Stellaris: Galaxy Edition

The game died after v2.0

Once this game was THE Space Strategy. It had the similar impact and promises as Master of Orion 2 had decade before. It was huge. Full with possibilities. Offered three main different strategy style as players and AI could choose from three different travelling mechanism: 1. jump/warpdrive 2. black hole network 3. space pathways Guess what happened at 2.0? The devs removed the first two solution and forced everybody to... defend choke points. In the Space. Where you can travel in 3D. Chokepoints. Of course the game became very dull and shallow and nothing changed since then. Yes, you can invent the original two travelling methods, but with very strong limitations and not before the mid-game. Of course there are tons of content with DLCs. Of course you are given the illusion of hundreds of different gaming experience because you can make your own empire. Do you want a xenophil psyonic race with a civilization based upon slavery? Go on. Or you want an undead civilization with strong spirituality and mercantilism? As you wish. The problem is that these are just cosmetics. None of them gives any real, meaningful differences, because... well because you have to build up the very similar planetary economies, you have to invent the very similar technologies, and frankly - there will be always at least one neighbour who will have got several advantages miracolously. Till the midgame you will run out of - anomalies to research - archaeological places to explore - rare technologies to discover After a while you will find the micromanagement of planets utmost boring (except if you love micromanagement) and the spave battles will be simply "who got more ships" because the technological similarity. There are no tactics, no sabotage, no cloaking, no organic technology - nothing. Just medieval massacre at space choke points... Boring. After two or three start you will uninstall the game and forget it.

96 gamers found this review helpful
Encased: A Sci-Fi Post-Apocalyptic RPG

Good at start, fails at combat

I have to agree with Silverhals in almost everything, except the combat and stats part. 1. Stats/fatigue/hunger, thirst, etc: it's like a bullshit in this game. Travelling all day on foot won't rise your hunger and thirst meters but shooting twice make you tired? Lol. Hillarious. 2. Combat is really the weak point of this game. Even Fallout 1 was better 24 years ago. 24 years, Carl, 24 damn years! Do you hear it, dear devs? How on Earth could you make a worse combat system after 24 years?! The whole combat system is a trash. Pure and clean nonexisting shit. Learn from Wateland 2-3, Fallout 1-2-Tactics, or name any other isometric game. I have to say while I enjoyed the game's role playing aspect, the combat system made me uninstall it. Maybe, one day, in the future, once you remade the whole system from the basics, I'll install it. Shame.

16 gamers found this review helpful