This purchase includes Spear of Destiny, but not the mission packs. I played the game using the ECWolf source port, which provides smoother controls, higher resolutions, and an Automap. The strength of this game lies in its nostalgia factor. The pixelated graphics still hold up nicely, the music is decent, and the arcade-style sound effects are fun. However, gameplay-wise, it’s quite limited and tends to get repetitive — especially after the first episode. The secrets were probably groundbreaking at the time, especially with walls sliding open to reveal hidden areas. But most of the time, there’s no hint as to which walls are pushable, so I ended up “wall-humping” constantly. The sound effect that plays when you try to push a wall is also grating. Thankfully, it’s possible to disable it by creating a .txt file with a bit of code and loading it with the game's desktop executable. There’s also a bug that affected some pushable walls, preventing them from fully moving and locking me out of secrets. Episode 5 was the highlight of the game for me. It really shows Wolfenstein 3D at its best: the levels aren’t too short or too long, enemy placement is more fun and engaging, and secrets are mostly hidden behind more distinct wall textures. Spear of Destiny is essentially more of the same — just with some new textures, music, a different sound effect, and an ammo box item that gives more ammo than clips. The secret levels in Spear are insanely difficult and made me abandon the life system entirely, since I had to replay the game multiple times just to reach those levels again after running out of lives. I recommend trying the shareware version first before deciding whether to buy the full game.
This purchase includes Spear of Destiny but not the mission packs. I played the game using the ECWolf source port for smoother controls and higher resolutions. The strength of this game lies in its nostalgic factor. The pixelated graphics still look quite nice, the music is decent, and the arcade-style sound effects are fun. However, gameplay-wise, it’s unfortunately very limited and gets pretty repetitive—especially after the first episode. The secrets were probably revolutionary at the time, especially seeing walls move to reveal hidden areas. But most of the time, there’s no hint as to which walls are pushable, so I ended up “wall-humping” everywhere. The sound effect that plays when trying to push a wall is really annoying. Luckily, it’s possible to disable it by creating a .txt file with some code and loading it with the game's desktop executable. There’s also a bug that affected some pushable walls, preventing them from fully moving and locking me out of secrets. Episode 5 is the highlight of the game for me. It really shows Wolfenstein 3D at its best: the levels aren’t too short or too long, enemies are placed in more fun and engaging ways, and secrets are mostly hidden behind more distinct wall textures. Spear of Destiny is essentially more of the same, just with some new textures, music, a new sound effect, and an ammo box item that gives more ammo compared to clips. The secret levels in Spear are insanely hard and made me stop relying on the life system entirely, since I had to replay the game multiple times just to reach that level again after running out of lives. I recommend trying the shareware version first before deciding to buy the full game.