Classic bones with indie soul. It's got enough of the Tactics games in it's DNA to feel familiar but with fresh formulas classes, and feels. My only gripe is lack of feeling much investment in the character's decisions. A definite must play if you like Tactical RPGs
I know I'm speaking from a minority viewpoint, and waited more than a year to voice my issues in hope they would be addressed since the amount of coding required would be trivial but I was let down, for m/m romance options having your only option being a 70+ yr old svoluch as the only romance option was garbage after the launch promises. I really believed in this project and hoped the best for it as a fan of the genre, however they could spend a miniscule portion of their attention on just fixing quest lines that already have dialogued scripts to adjust to promises but instead focus solely on graphics performance instead of gameplay. I'm exhausted with them spending fortunes on raytracing while not addressing unpinning gameplay issues.