The game itself is a masterpiece of quality voice acting, animation, storytelling, worldbuilding, and of course graphics. It's fun and engaging, and as someone in his 30s who doesn't have much time for games any more I am thrilled to find a game 'good enough' to spend some time on. There's a lot to complain about, but probably the only two things I *really* wish were fixed are enemy AI (Halo 1 had smarter enemies than this) and flexibility of input options for the disabled. I assume the latter will come in due time with a patch. The negative press is somewhat understandable, but I don't think people are focusing on the real issues. CDPR probably shouldn't have launched to PS4 as in my mind, it was a too-outdated platform for something this complex but also, more importantly, for something of this level of visual fidelity - how could it ever do it justice? Some of the bugs are hilarious. But apart from adding months to the release date, there was just no way a game of this scale could be released without a few teething issues. Just be patient guys. It's not a big deal. Playing this game on a suitable PC is excellent and almost flawless. There are those few minor glitches, such as vehicles spazzing out, the odd long pauses between dialogue lines, or visual elements playing up from time to time, but overall nothing game breaking and nothing I'd call significant. I'm about 20 hours in at time of review.