Game is fascinating and variable. Infinifactory makes you use different mechanics. You can adjust the difficulty via the frequency of falling blocks. Blocks open gradually and this is a very good solution. It allows you to squeeze the maximum potential out of each block. This game allows you to play both slowly and quickly. Welding can be done while waiting for blocks or can be done on the fly. I also would like to note that Infinifactory has some levels with really creative and non-standard tasks. Unfortunately, the game has some unpleasant flaws. First of all, it is the bugs. Sometimes the block is not captured by the first conveyor, sometimes the rotator doesn’t rotate properly, sometimes the footprint calculation is buggy (some cells are not painted). There are more serious bugs. If you build at respawn in the classic editor, then start the puzzle and returning to the editor, the player flies out of the level. Also, the game trying to go online very aggressively. These are constant requests with duration about two minutes at each beginning of the level and each end. If you don’t want to give access to the Internet for this game, you will have to constantly wait 2 minutes to be able to play further. It is especially inconvenient when you want to see the previous solutions.