I bought the steam version when it first came out and I can't recommend this game enough! The visuals are great, gameplay is smooth, and if you like over-the-top ridiculous action then this game is a must. It's not very long; if you keep a decent pace on you can definitely beat it in about an hour and a half, maybe faster once you master it. Personally, I think that's the perfect length for a game like this. Gameplay is pretty similar to GunGrave in the sense that it's enter a room, shoot everything whether or not it moves, and move onto the next. Enemy designs are creative, especially the bosses, and despite it not taking itself seriously, there ARE a few twists thrown into the plot. There's replay value in the form of harder difficulties, different endless modes, and some cosmetic unlockables. (There are probably more bonuses to be had, but I'm currently not good enough to have a chance at getting them.) The real twist to the gameplay is that you are on a timer. Save for the the easiest mode, Jack will consistently have seconds to live. The only way to keep yourself alive is to keep killing bots or else it's game over. If you want a deep, heartfelt story and methodical gameplay, then this isn't for you. Mullet Madjack is all about fast–paced violence and mind numbing insanity. There IS a method if you want to get good at it, but for the most part the game is very tongue–in–cheek with its story and is a really fun parody of 80's/vaporwave/sci–fi aesthetics and capitalistic greed. The soundtrack is awesome and it's definitely worth the extra change! It's memorable and fits the tone of the game perfectly. It's a shame you probably won't experience the full quality of it during gameplay, as you'll be too busy trying not to die. All in all, I think this game is worth it to any high–octane action fan. It's got style and heart behind it, and it's just a blast to play. It's so satisfying once you finally get in the groove and start plowing through levels. 10/10!
Let me start by saying that I've never actually played through a single Pokemon game, other than occasionally checking out some friends' games. For whatever reason, I was just never a big fan of them, but Coromon is different. I haven't completed it yet but so far it's been an ejoyable experince. There's a lot there that is obviously inspired by Pokemon in general, but I wouldn't go as far to say that it's a reskin of the popular series. Coromon does a lot to make it its own thing and that's part of what drew me to it. However, if you're a fan of Pokemon you will probably like it as well. The monster designs are nicely done, and I like the variety between them. The animations are great too, although it would be nice to have the option to speed things up at times. Some of the attack animations are a bit too drawn out, and while it's cool the first couple of times, it does make things just a little sluggish. The game runs smooth though, and I've experienced zero hiccups in performance. The best thing this game does is give you the option to customize the difficulty. Not only do you have a few preset choices, but you can also fully make your own challenge. It makes the game both more approachable and more challenging for those who want it. I've sunk a decent amount of time into it and I haven't found anything to ruin the experience. From what I've seen thus far, the story is also pretty interesting. If you're a fan of Pokemon looking for something different, or you're like me and always had a slight interest in monster catching games but didn't want to hop on the Nintendo bandwagon, then Coromon is worth checking out.
Slipstream is a fun, casual racing game that takes much inspiration from many beloved sources like Outrun and Initial D. It's easy to pick up, and it only takes a little time to master. Plus there are multiple game modes to keep things interesting. The best one is easily Grand Tour, which has many of the same mechanics from Outrun. Cannonball is my second favorite mode, where you can customize a race through different tracks you choose, including options for traffic and rivals. Then there's Grand Prix, a familiar tournament-style set of races found in most games. Battle Royale is basically an eliminator where you don't want to be last. Last but not least are your typical Time Trial and Single Race modes. I don't really have anything bad to say about this game. While there is some rubberbanding present, I didn't find it to be so aggressive that it ruined the experience. The only real negative I can think of is that it's not a very challenging game, although these types of games typically aren't supposed to be. Slipstream is a fun, casual racing game that is easily approachiable and I think that really works in its favor, especially given how multiplayer mode is couch co-op only. That makes it easy for people of all ages and skills to try. All in all, I think it's a great game and if you're looking for a retro racer then it's a smart buy. The music is great, the art and animation is excellent, I'm a huge fan of the overall synthwave/vaporwave aesthetic, and it does its job well. It's definitely worth the price in my opinion.