

I can't say what's wrong with ADOM exactly, because everything seems being there for the first glance: character development depth, multitude of enemies, items and so on. But it never hooked me just as Angband, DCSS, Epilogue, Caves of Qud, The Curse of Yendor, Cogmind or The Pit do. Maybe it's just the cartoonish esthetics and overall lightweight atmosphere. Anyway, you'd better try the free version from ADOM site first (especially if you are die-hard classic roguelikes fan, like me).

There's nothing to add here really. It's not revolution, it's maybe not even evolution, it's just a careful preservation of all the good things we used to know and remember in a long brilliant history of space turn-based 4X games, be it in graphics, in mechanics, in lore or in any other departments. Just buy this game immediately - and you'll forget as nightmares all the GalCiv3, Master-of-Orion-without-number and other recent misapprehensions and misunderstandings. We'll have here on GOG Lord of Rigel sooner or later, and also M.O.R.E. maybe, check'em out too. Please, play the good games only!