
You have to micro a lot because the engine’s pathfinding and unit reactions are nowhere near what you’d expect from a modern RTS. This is pre–StarCraft design, and it shows. But the post-apocalyptic setting has its own unique, slightly cringe humor, and while the game is tough, it’s not impossible. I actually enjoy the challenge.

I don't know, I just expected more. Fallout 3 GOTY look pretty well for its age. If you play Fallout 4 right after, you could become a little disapointed. Some parts of the inventory have been altered and the Pipboy received additional animation, which make using it worse than in Fallout 3. I'am only at the beginning in F4, I will continue as I progress in game.