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Amnesia: A Machine For Pigs

Neither good nor old, barely a game

I was fooled into buying this game because I really loved Amnesia. It was a damn fine scary game, so I had great expectations. Great expactations this game didn't manage to live up to in the least. Everything that was great about the original Amnesia is gone. The opressive atmosphere of inescapable doom, the madness, the fear. You still get plenty of darkness, but this is made irrelevant by your neverending supply of light from your electrical lamp. So forget all the scavenging for supplies. Infact forget any exploration. The levels are short and disturbingly linear with the solutions to the overly simple puzzles usually lying around the corner or in the worst case a room further down the hallway. Also forget the running and hiding. Your lamp warns you early and most of the monsters seem too bored to actually chase you (far). They don't cause sanity loss either and they're usually too slow and clumsy to be of any concern. There are like 2 points in the game where the monsters might pose a threat, one of them is a jump scare event, the other is a boss fight (I'm being generous calling it that). Another weak point is the story full of obvious plot twists. You will probablly know who's gonna turn out to be evil and who'll be dead by the start of the third level. All in all, the game is an unrewarding walk through a generic storehouses and sewers, that sullies the great name of Amnesia - The dark descent.

3 gamers found this review helpful