

As a huge fan of the Blair Witch franchise, I expected more, frankly. Cons: The game's short. Like, you could finish this in a day (if you can deal with the confusing where-to-go issues). The mechanics feel under-utilized. (Combat is brief, just shining light at fast-moving vague things in the woods, and that's when you're not just avoiding them, later). The cellphone, walkie-talkie, even the camcorder with it's spirit-vision & rewind-to-alter-reality features seem... just under-utilized, only in very specific cases. Heck, you don't even get to use "camcorder-vision" until nearly the end. Pros: The Dog is well done, the darkness & light and flashlight effects are excellent, the sense of isolation is well done and attention to detail. Ultimately, is it a good Blair Witch story? Not really. It has almost nothing to do with the Blair Witch, the franchise title is nothing but a generic vague "threat" that "wants" the main character. It's ultimately a "Guy with a troubled past and PTSD, stuck in the woods alone" simulator. I feel like Bloober team **so badly** wanted to do Silent Hill 2 years in advance, and this was their attempt. A man with a vague past he doesn't remember due to trauma, going to a place where his fears surround him. Sounds exactly like Silent Hill 2, just without the town setting and such. Far too much randomly wandering around in circles in the same wooded areas, I know it's meant to invoke feelings of dread and confusion, but it just feels like it's dragging out the expeience. Especailly the cabin at the end of the game. TONS of running through doors & hallways that constantly change behind you as you have flashbacks, just to go back in/out the same doors & stairs, for a solid hour or more, to the point it's actually getting tiring. A good solid attempt, but just an average game, with no real connection to the Blair Witch itself.