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This user has reviewed 4 games. Awesome! You can edit your reviews directly on game pages.
Lords of the Fallen Game of the Year Edition 2014

No controller remapping + bad controls.

I've never played a soulslike game before. Are they all like this with the controls? I just can't believe the controller buttons can't be remapped. I would probably forgive this if the mapping default wasn't terrible but there are only two available controller schemes and they're almost identically bad. R1, RT, L1, and LT are all locked and cannot be changed. R1 as light attack, RT as heavy attack, L1 as block and R3 as lock-on is probably the worst button config I've ever seen and they cannot be changed. I mean what were they thinking? Utterly baffling design choice. As a result I played for less than one minute before trying to change this, then being completley stunned that I couldn't, asked for a refund.

4 gamers found this review helpful
Hostile Waters: Antaeus Rising

My name is Ransom and I'm dead now.

My name is Ransom and I'm dead now....and again....and again.... Great classic game. Later levels/enemies can get a bit annoying. Tip: Only use Ransom when there is absolutely no other option, and even then, try to avoid it.

3 gamers found this review helpful
Prey

Where is my litter picker?

Nice graphics. Weak combat. Dreadfully dull hacking mini-game makes hacking a complete chore. But the worst part (for me at least) is.. How to artificially pad out your game length by adding a rehashed and truly uninspired resource hoarding/ crafting system. In nine easy steps. 1 Make player pick up literal rubbish (without a litter picker) until their black binbag is full. Call the carry limit on banana peels and used toilet paper "Management". 2 Don't let player use any of it yet. Make them carry that rubbish around some more and force player to haul said rubbish back to a preset recycle point. See "Waste Management Simulator" 3 Insist it's fun to recycle crap at the recycle machine. It goes whrrrrrrr after all. 4 Reward the players efforts by giving out unusable crafting junk. Call these 'Materials' 5 Repeat step 3 with 'Materials' but don't call it 'Recycle', instead call it 'Fabricate' or something similar. Few will notice it's the same thing really. 6 Finally give some actual useable items like ammo. 7 Make enemies bullet spongy so as to waste said ammo and maximise the resource gathering. This should add at least 3-5 hours of monotonous grind to pad the games length even further. 8 Defeat objections by slapping the word 'survival' in the game description and then brazenly declare it intelligent design because there's more than one pathway to the next landfill site. 9 If anyone complains of artificial bloat, spellcast the word 'Immersion' to make them disappear. If this fails because they've pointed out the amazing immersion provided by having toilets filled with clean toilet paper and clean towels, and rooms filled with countless other items/objects that could be recycled but cannot because 'Reasons'. Realise they cannot be spoofed and declare the game 'Not for them'.

16 gamers found this review helpful
Freespace 2

Such a shame it didn't sell well.

I was lucky enough to play this when I was much younger and it was only years later that I realised the reason I fondly remembered the voice acting so much in this game was because it is by the fantastic talents of Robert Loggia, Ronny Cox and Kurtwood Smith to name a few. The games mechanics borrow heavily from the wonderful X-wing/TIE Fighter games and when combined with a long, engrossing and excellently narrated campaign it results in a truly epic space shooter that deserved so much more attention than it received. 10/10.

7 gamers found this review helpful