As the title says, I can't attest to the port's quality, but the game itself is a fine addition to this series. The City you're in for most of it is a bit less...colorful I'll say, than the island of VIII: Lacrimosa of Dana, but it is also a bit more focused. There's no empty space here, no maps that you just run through, they all have a purpose, if not in the narrative, then in the world history, and like most of Adol Christian's adventures, you can pick this up, and play it, without playing any of his other tales. It references other adventures, but never requires that you know them. In a gameplay sense, the game is basically 'What if VIII was even better?' you still have defensive and offensive sub missions, almost all optional this time. Maps in the city have no monsters in the normal world, but instead spawn 'random points' that you can walk into to start a battle, which is always worth it, both because you need a certain amount of points(100 usually, with 6-12 per fight) to advance the plot, but, once you've maxed that out, the points are converted into a second currency that you can then spend on both upgrade materials, and even some special stuff, which is enjoyable. Beyond that, exploring the city and outskirts is a fantastic time with the traversal abilities, from running up walls, double jumping, hook shotting, and a few others, you get plenty of nice, fun powers to play with, and some interesting characters to go along with them. Not quite as focused as the cast of VIII, to be fair, but it's isolated location meant you only heard about families and stuff of those characters, whereas here, you meet them, which does take up some screen time. That said, I still think this is a fantastic game, and heartily recommend it to any fan of the series, with references for those of who've played every game, but never so much that it detracts for the story at hand.