Kingdoms of Amalur is okay as 'AA' open world RPGs go. There's a lot going for it and a lot going against it too. Even when this came out a lot of its mechanics were played out or had been better refined in other games. Still, there are things that make it worthwhile if it's your kind of game. The performance issues in the remaster are abysmal. Hardly any bug fixes over the original and in fact there are new bugs here. The overall performance is rough but even worse is the frame drops that can happen in places that make the game unplayable. I can't tell you how many times I've messed up the chest curse dispelling mini-game because the game dropped so many frames that by the time I could see again, it was over. This is a *really* bad remaster. Also, if you decide to play this anyway do not trust the auto-saves. I don't know what triggers them but you can lose hours of progress if you don't manually save often enough.