

Yeah, this is the same game I remember from 20 years ago. Crappy bugs then, crappy bugs now. I simply can't get the units to obey movement and attack commands, no matter what I do. Can't set aggression stance to make them move properly, can't set movement targets that they'll obey, can't get workers and processors to repair the ships which need it, can't get anydurnthing to work predictively and reliably at all. This POS might be worth ten bucks to somebody, but to me the aggrevation is worth negative 20, so what's the porpoise?

Wow, is this game bad. The gameplay is horrific. The camera dynamics are so awful that I couldn't tell what was going on any time I got close to a wall or rock outcropping, etc. The "puzzles" aren't very linear, which I guess is good in some respects, but it looks like the game script can get broken if you do stuff in the wrong order. The combat model is one of the worst I've ever seen. Six bucks isn't a lot to lose. It's more the time I spent trying to see what this stupid game was about that hurt me. Save yourself some time and look at something else.
...it was the cheating POS bringing in units from off-screen, building towers and such where they couldn't be built according to the rules, and generally being a POS. I hate games that don't play by the rules the player has to follow.