I'll start with the good... the graphics are well done and the music is spot on. The creativity in both the story line and created language are fantastic. The gameplay and dynamics are enjoyable to a point... This brings me to the bad... the biggest mistake any gaming developer can make is to confuse difficulty with challenge. The misconception is for a game to be challenging and enjoyable it must have a difficulty that only a pro gamer can overcome. There is nothing enjoyable about restarting a match 100 times to get both that perfect combination of skill and luck that are required to move forward. When one is presented with such a high level of difficulty that the game presents more frustration than enjoyment then it has failed at its purpose. The sole purpose of gaming is to enjoy oneself, to relax with some entertainment. The designers outcome should never be to create a game so difficult that few can or even want to finish. The difficulty should always be left to the player to select. Though there is a difficulty selection in the menu, I have noticed no effect. Should this be bugged or simply a design flaw that were fixed I would change my review. As it stands now I can only give the following advice... If you desire challenge but not contant crushing defeat, if you want to relax and destress, as it stands this is not the game for you. It has great potential but falls flat on the definition of challenging.