This game is basically an Isometric Mechwarrior title mixed with Vangelis and John Carpenter. Also you;re in Space Venezuela and everything is at war. Get it, please get it. Not just because this game is fun to play or because the lore is amazing, not because Mandalore told you, but because we do not get games with this much love put into it often anymore. GREAT LEADER IS DEAD.
This game is one I've had my eye on since I saw the first footage of it on Youtube. Something about its Blood meets Quake style just had me hooked from moment one. This is the work of three mad lads, David Symanski, the designer, producer Dave Oshry, and Andrew Hulshult's composition comprises of the dev team for this bad boy plus testers and all that. A total love letter to 90s FPS, this game requires the instincts of a treasure hunter, the agility of a gymnast, and a gunslinger's aim to survive. You will be tested, beaten into the dirt over and over again and barely scraping by gunfight after gunfight trying to avoid deadly traps and horrible monstrosities created by a demented cult to unholy gods. It's a hard game even on the lower difficulty settings, and I wouldn't have it any other way. (Also it happens to have one of the best midbosses ever created; BIG JOHN. C'mahn, keel heem. Deweet nao.)