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Serpent in the Staglands

Really, really good

I love the art, the music is very good, and the overall feel of it really suits my tastes. The story is original and interesting. There's a lot going on in the character creation process; I opted to incarnate the Moon Lord in a single form and take my chances with finding companions along the way, though you have the option to create a whole party (I'm not sure what the limit is on how many) of avatars at the beginning. I recruited the local acolytes my high priest recommended to me, opting to treat them as fellow travelers and not to bind their souls (but you can do that if that's the kind of god you are!) Once I got the hang of combat and how to use spells (not a difficult process, just a little different than other RPGs) I did some leisurely exploring of the first areas and was really impressed by the care this small dev team has put into the game. I felt genuine triumph after a tough fight with some bandits followed by the satisfaction of taking their gear and putting it to good use. There's plenty of things to discover and different strategies to adopt; I'm pretty sure some encounters I've had could have gone very differently if I had different skills, and I might have learned something important. I'll just have to venture on and hope for the best... or I could reload a previous save and try it a different way. I've played about ten hours so far and made some progress and I'm really enjoying it. I hope the studio does well with the game and that there will be more to come from them! Note: There have already been a couple of patch updates in the few days since it's been released, they didn't seem to actually get applied when I did the update through GOG, but when I downloaded them through the game (it prompts you to check for updates when you start it) and applied them that worked just fine.

93 gamers found this review helpful