I was over-hyped for this for sure - not because I was expecting a cyberpunk GTA, and not because I am a fan of the table top game. I remember seeing the first trailer and I was psyched because cyberpunk is my favourite form of Science Fiction - and the thought of CDProject doing something similar to Deus Ex was really easy to get hyped for. Years after that initial cinematic trailer - after The Witcher 3 had gone GOTY - when they actually started showing the game, they mentioned specifically Deus Ex and the immersive sim genre. That was the most exciting thing ever - that they were developing an open-world immersive sim, not a GTA clone. Unfortunately it was released undercooked as everyone knows, and the marketing in the 2 years lead up the release (not 8 years, like is constantly misreported in some of the scathing reviews/articles about this game) led to many assuming this would be more like a Rockstar game. So while this game did not live up to my personal expectations - I can say that the game, at least on PC is well worth playing. I experienced very game breaking bugs, glitches, etc. in my 250+ hour first playthrough. It is a very shallow immersive sim - but the fact that it has a decent stealth system, multiple paths through pretty much every single gig and story mission, and a very interesting open world to explore (I used fast travel a handful of times near the end of my playtime) more than made up for that for me. What I didn't like was the looter-shooter aspect and the poor RPG mechanics - personally I would have preferred a grid based inventory, that forced you back to your apartment to choose the loadout for each mission and way less variety in guns. Outside of that I wish it had more environmental interactivity (stores, food joints, etc. all should be interactive - especially considering lots of those animations exist in the game for cutscene moments anyhow). The game world is primed for these types of interations - but they are absent. 9/10