Personally I'm still on my 1st (nomad) playthrough. Even though I'm not done with the main story. The story is captivating the characters that you meet are all very memorable. Lets just say I did cried at some points because the actors and the in game characters have little detales that sells that these are real pepole living in this unforgiving world. The side quest have the same quality as the main quests, and it feels like part of the main quest sometimes with connecting side missions giveing it's own little campaign. Night City is very dense and I've spent a lot of time just driving around. Shooting feels like an actual fps. Better than other rpg-fps games (looking at you Fallout). The blades and fist feel alright, but someting isnt there and I cant put my finger on what. Before I get negative, I belive with CDPR support this will be a very polished game, and I'm really sad to see such a great game get relised when it's pretty obvious that the game was not ready for release. If CDPR was EA this wouldn't be acceptable. From what CDPR have told us it was a decision from the top and the devs just had to do what they can in the givin time. The managment is the one to blame and its sad that CDPR's "it's ready, when it's ready" was not followed. Especially on the last gen console! I fell like it's only "ready" if you have top of the line spec anything less and you will feel the problems. Keyboard and mouse support need a lot of work. The biggest one for me was not being able to rebind all keys. The F key can NOT be changed anywhere and likewise with some of the menu keys. Witcher 3 had the same proplems at launch and surprise to see them here As the time of writing a week after launch, most people have a hard time running the game due to both hardware and game optimazation (looking at console and pc).