I bought Underrail (with DLC) based on the reviews here and my love of Fallout 1 & 2, thinking this looked like a worthy successor. Suffice to say, it is not. I'm around 14 hours in and have had to save scum every step of the way. Combat encounters are punishing (not in a good way) and largely unavoidable. I've had very few opportunities to talk or sneak my way out of trouble, and these opportunities require the right build in order to succeed; figuring out that build is impossible for a new player since you're offered no real indication as to which skills are most useful early on. Skills, feats, and crafting all seem potentially interesting, as does oddity-based levelling. Sadly the un-fun nature of the game prevents me from making enough progress to really explore those mechanics; Underrail is likely to collect proverbial dust in my GoG library unless I become masochistic in my old age and decide to explore if further.