Apart from a couple of puzzles, this one is pretty light, and most puzzles seem fair. I loved how social/alive the game felt with all the chatter, and how you get lots of options. Lots of different cases also, travelling to different parts of the city - you never get bored. I really loved the music! I often stopped for a minute just listening to the music and the rain pouring down, so relaxing! ;D One of the better adventures I've played. Story maybe got a bit messy towards the end...I liked the first half better anyway, and would have prefered not having the "twist", but oh well...
41nd's review below is spot on, so instead of me coyping it, just read it (dec 2020)! This game is nothing like Oxenfree, nothing! Incredibly dull, and very annoying characters everywhere. Nothing you do seems to have any effect - it's not like you build relationships or take sides or anything. Big letdown, I only lasted around 60 minutes before uninstall :/ Please give us Oxenfree 2 next time, or some game with the same spirit!
Just played a little at the start but felt this isn't for me! Feels very on-rails, very consoleish, very much handholding. For ex you take cover by pressing a button, and by pressing another button you automatically roll from cover to cover to cover... Nah, not for me, but probably suits others better...should have watched more videos of it before I bought it.
Very slow and relaxing game. Has some simple graphical options, and you can adjust audio separatly with music/ambience/fx. Has a simple tutorial that gets you up and running within 5 minutes. I would REALLY like to see a few things added to the game though for it to be perfect! -The game doesn't have an option for edge-scroll, so you need to constantly click/drag the map. -The game doesn't seem to have any V-sync, so you get some tearing while moving/rotating. -Tilting (with middle mouse for example) would be great, to get a better overview of the tiles, or just select your favourite angle to play at. -More varied music would be great - music/audio is almost half the game for a genre like this, all about relaxing/unwinding :) Great work, would love more games like this on GOG :)
Feels very scripted, like trial and error gameplay/encounters, and very hard to control/aim when you for example should jump and grab something. Not at all the type of game I prefer to play on pc. I didn't get any horror-vibes from it either, and I usually get scared by scary games/movies. This just felt very clunky and console-ish. Ok graphics though with all on max, but nothing spectacular either. But I guess it's good if you're into this type of games/gameplay, this was just my opinion. Nice with a demo though so everyone can try themselves! :)
This game was great! It slowly introduces more and more and more of different mechanics, so there is always something new tricky to master, and (almost) never gets dull. If anything I would say it almost has a bit too many mechanics towards the end, where you might feel that some are better and easier to grasp than others. The 3d-world you experience while moving between signs makes it a fun exploration too - always a joy finishing a puzzle and getting to a new place. Very detailed and nice/relaxing gfx :) I'm often not very good at hard puzzlers, but for this game I really tried all I could, since it was so fun to try and solve it all by yourself, and I only had to look up a solution like 3-4 times for the whole game. So for me it had good difficulty at just the right level. Some levels was a bit to much though, taking looong time and involving several steps, and if you made a mistake in the end you had to restart the puzzle, but it was only at 2-3 of all the many puzzles that I felt that way. Music is a mixed bag - sometimes it's almost annoying, while at other places it's nice/beautiful/relaxing. Game has a cool "twist" towards the end that really changes the gameplay, but maybe it was more cool than actual fun?
I can't get immersed in this when the world feels so fake. You can't interact with anything, unless it's a scripted sequence! You don't push chairs or cans around while moving into them, and you don't knock down bottles that makes sounds and makes you scared you'll draw attention. Everything is totally static - no physics, no objects to pick up and maybe throw to lure enemies away or anything like that. And to make it even worse the emenies feel very scripted and on rails. The scares/challenges are scripted trial and error sequences. And during chases you get stuck on all tiny objects in the world, since all objects are fixed and have no physics. I gave up after a few hours. If the story had been any good I might have played just for that, but the story is probably the weakest part of this - I don't care the tiniest bit about what happens, it's all just boring confusing garbage. Gfx are nice though, and it's got a scary athmosphere with sounds and lighting and so on, but it just feels fake when you've played for an hour or two.
Very good implementation, with loads of settings for rules and how you want to play. I've had this for years on my Android tablet, and I must say it's maybe a little more suited for a large tablet, but it works just the same on pc so all is good. If you don't like the 3d-view you can set it to 2d, and if you don't like all auto-zoom you can disable that too! There are 4 different AI-types, that also give you varying challenges when playing solo. I've only played solo (you could also add several human players for pass and play), and it's a perfect game to pick up and play a 10-15 minute match if you've got nothing else to do! Strangely you can't change names for either human nor AI players, which is very odd! There is a tutorial, and it's a pretty simple game to learn, but if you feel you've missed something it's easy to google up some other tutorial/guide. Only real annoying aspect of this game (except that you can't change player names) is that it has a very loud fanfare playing at the start of each match, and lowering game sounds (music/effects) doesn't affect it at all. Same at end of each match. Very annoying, but sounds/music aren't great anyway so I just play with in-game-volume turned way up and then mastervolume on pc/amp very low. But very odd they don't seem to have any sound-QC picking this up yet, since it's the same on old Android-version!
Best platformer I've ever played! Graphics/sound/physics are amazing, and the controls are SO SIMPLE! This game doesn't need dialogue, it doesn't need GUI, it doesn't need a controller at all (even though it's a platformer), it doesn't make you push 5 buttons at the same time in frustrating combos. This is a slowpaced, athmospheric, disturbing game, with great controls/interactions! 6 buttons is all you need! Works like a charm with keyboard (mouse not used at all, not even in menus). It has the best type of puzzles you could imagine - none of those make-notes-on-paper-cause-it's-so-complex. Here you arrive at, let's say a box and a switch, and you stop and wonder "how is this possible, I must have missed something?". Most times I solved them myself though, but sometimes I needed a walkthrough, but I always felt "but seriously, how could I miss THAT solution". So it has very clever, but also very minimalistic, puzzles. Also introduces a lot of really cool stuff during the 3-4h playthrough - you haven't seen it all halfway through, I promise! Amazing, 6 stars out of 5 :)