The game is a worthy prequel to Deus Ex, and after beating it for a 2nd time recently, it holds up in 2025 and is better than the modern "AAA" SLOP I refuse to buy and play. I do miss the training points, but the praxis system isn't bad. Too bad evil corporation Embracer owns ther IP. I hoper that the shareholdrs and executives end up being dealt with in the proper manner.
I play A LOT of RPGs and have been gaming since 1980. Morrowind is one of the best games ever made, and in many ways it is superior to Oblivion and Skyrim. Unfortunately, Bethesda has traded great story telling and gameplay for handicapped and gutted games designed to cater to casuals and those who cannot figure out how to play an RPG. Thankfully, Morrowind has a vast community of modders, progammers, and hackers who keep this game alive. You have the MWSE option which opens up so many mods that it is unreal. Openmw, while having LUA support, is not quite there yet as far as LUA capabilities go, but it runs Morrowind very well. I personally do not use OpenMW at this time, but I probably will when the modding scene catches up to the vanilla engine. The time you can put into Morrowind is endless. The vast main quest and many side quests, the hundreds if not thousands of mods which add quests, new areas, new characters and stories, and even entire continents - with many of these mods surpassing the quality of Bethesda's original work. It is entirely possible to recreate Skyrim in Morrowind, just with dated visuals and with old school gameplay (though there are mods which add modern gameplayu mechanics and better graphics.) You can create entirely new games with the Construction set.You can use mods with higher-poly models and 4k textures (I use them, but when doing a vanilla+ playthrough, I stick with vanilla textures and heads.) I would recommend Morrowind to any RPG fan and fans of mods. I never completed Skyrim, because I keep playing Morrowind.
I was playing a NG+ game about a year ago when I learned about the impending "next gen update," so I stopped playing and decided to wait, all of this time, for said update. I noticed this morning that it was available, so I updated the game and jumped in. I tried to start a new NG+ game but received nothing but compatibility errors when trying to import my Witcher 2 save. This was the beginning of the problems with this "update." My system is a 5900x/6900xt/32GB 3600MHz RAM/Firecuda M.2 SSD. Before the "update," I played the game in 4k with everything cranked up all of the way with a solid and locked 60FPS. However, the "updated" game stutters and chugs along slowly, and it also looks like a hazy and often pixelated mess. The anti-aliasing is clearly broken, and the "update" is clearly unoptimized. Going by the hundreds of comments I have read across multiple websites, it would seem that CDPR didn't learn anything from the CP2077 fiasco and that they didn't thoroughly test the patch on PC, if they even bothered to test it at all. The visuals do not look "next gen" and they certainly do not look like a significant enough upgrade to a 2015 game to bring high-end systems to their knees. I have zero intention of dropping money on a 4090 GPU just to play this "update." We were promised to be able to download and play the original GOTY version but trying to do so simply gives a 404 error, so now I am looking at torrents to play a game I already paid for. I am probably done with CDPR, at this point.
I want to like this game. It reminds me of a post-Victorian Vampire: The Masquerade - Bloodlines. I enjoy the game - when I can. It crashes incessantly. Looking it up across the net, many people have the same issue and it is apparently related to a flawed version of the Unreal engine.
I appreciate that we hae all three games in a concise format that are all playable from beginning to end. Previously, there were no perfect ways to play the trilogy, given the numerous systems and various graphics and ability to transfer parties. QOL features arfe present, the price is decent, and I support keeping the classics alive, and thisremastered trilogy has all of these things. I can sit back with my Xbox One controller and play one of my favorite franchises on my big screen television, and I have enjoyed it so far. I take away one star because we didn't get The Bard's Tale Construction Set and there are no mod tools. My biggest gripe, aside from the lack of TBTCS (which would make this release complete,) is that I would rather replace the graphics with 256 color, pixelated versions as I prefer that style and I am frankly sick of modern games (I keep revisting my 486, or DosBox, and will be looking at 86Box.) The graphics of the BTTR are okay, but that are upscaled and smoothed versioins of the original graphics of certain versions of the games. We can play VGA versions of the first two games via emulatators, but then we don;t have the option to play a VGA version of The Thief of Fate. See the conundrum? I have contacted Krome studios and others have asked in various forums, and Krome has ignored the mod questions, and inXile has skirted around it. If we had some way to mod the game, or if they release TBTCS, this would be five stars, easily. However, without those things, this feels incomplete - to me, anyway. I am sure that there are people who could care less about modding/TBTCS, and probably prefer these cartoony graphics over the earlier versions, and would probbaly love this remastered trilogy.