I am somewhat disappointed in this game after 5 hours of gameplay. From an aesthetic point of view, the pixel graphics are quite appealing and the background story, told in short cutscenes, is quite entertaining (in a morbid way). However, the gameplay is banal and under-complex. The strategic aspect is extremely limited and success merely depends on pressing the spacebar (for attacking) and releasing the spacebar (for regrouping and defense) at the right point. This is a pity, since one could see a lot of potential in the game, given mechanics that are more complex: Why is there no RPG system that let you upgrade your units or am economic system that let you manage resources? Although you can unlock so called “apostles” that offer some limited variation in gameplay, I was able to unlock 5 out of 6 of them in a few hours and feel like the game has nothing more to offer in terms of features. Don’t go in expecting a game that keeps you interested for a long time. Given its current state, I would not recommend sea of salt at its full price.