

It has really cute and well done pixel art graphics. Story is kinda soft and soyish. Music is bad and repetitive. Gameplay is heavier than games like SMB. Apart from that it's does what it is supposed to do and depends if you're into that kind of games. The difference with Super Meat Boy is that the ambiance was so good it pushed me to persevere even if it was really punishing. Here I really didn't feel like it.

I love both games but this is clearly the opposite of an open world like Skyrim. On a lot of aspect it feels like older Elder Scrolls. - Quality over Quantity : Small world but beautifully crafted. Your actions matter and changes the world, like clearing bandit camp will make the roads safes. - Realism over Grandiose : You're not fighting to save the world, but for the good of your homeland. - RPG mechanics with skills leveling over time on use. - Beautiful music. - The world is amazing, forests are life like, charcaters are well rendered and doesn't looks like NPC. - The story is heart wrenching, characters are well written and quest are most of the multi-paths and easily failable. - No hand holding, map markers are very vagues, often pointing you to a general zone, and you have to do some real detective work. - Combat is hard, and you will have to work your ass to be good enough, but no matter how well equiped and skilled, you will get muredered if you fight more than 3 opponements. The game is not perfect, there are some bugs, devs like to make you waste your time, the prison system is a bit annoying and damn that monastery quest is a nightmare. But appart from that, it is a fantastic game and you like a open worlds with a realistic setting, you should definitively give it a try.