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This user has reviewed 2 games. Awesome!
Dead Age 2

Significantly better than Dead age 1

As a player of Dead Age, who played through the Survival RPG, I also want to play the sequel directly on day 1. Even though it is still a developer version, it runs very stable. So far I haven't had any problems. The graphics and also the sound has definitely improved. There are a lot of nice music tracks. In general the game has got a lot of new features. Not like the Ubi Soft formula, but a lot of gameplay improvements. Starting with the 3D Base, which reminds of War of Mine, the World Map, which works completely different and quite interesting. There is now a much more interesting Combat system similar to Darkest Dungeon, but fairer RNG. There is a much better Gui, but ok the one from Dead age 1 was also quite outdated... Factions you can quickly forge with, but also trade with and a lot of new quests that have to do with these 3 factions. Also quite cool the different consequences. I even had to decide to betray someone once, because otherwise I would have problems. Unfortunately I died during a nasty wave fight and had to start all over again. It was possible to invest the upgrades in better attributes and more items in the start. Then the game started with a completely different quest in the beginning and the old main character Jack was an henchman, cool stuff. I'm surprised at the overall quality Dead Age 2 has made comparing with the first one. It's still an Indie RPG, so no render scenes or voice-overs, but really good gameplay and oldschool animated nice looking portraits. What could be done better? More events would be good, some events repeat a bit often , but overall a step forward.

42 gamers found this review helpful
Dead Age

Enjoyable turn-based Zombie RPG

Dead Age is an enjoyable yet grindy resource management turn-based combat zombie apocaplypse RPG, with random rogue like events but also a little story with additional romances. The resource management isn't flawless or extremely detailed, but simple to allow you to appreciate and get lost in the story and surroundings whilst being important enough that if you make a mistake one night, its game over. After Dying, You can get achievements to invest in upgrades for a another rogue like run. The resources are all purposeful. There are important decisions to be made each day in order to feed everyone, go out and explore/complete missions, crafting armor , whilst trying to leave enough guards to not be overwhelmed if any raiders or zombies crash the party. Altogether this aspect of the game is quite fun and very challenging if you get yourself in a pickle early on. If you like turn-based combat and zombies, this game will probably give you 10-15 hours of enjoyment.

39 gamers found this review helpful