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Dieser User hat Rezensionen für 5 Spiele geschrieben. Fantastisch! Du kannst deine Rezensionen direkt auf den Seiten der Spiele bearbeiten.
Syberia 3: The Complete Journey

It's always simple bad decisions

It's always simple bad decisions that ruin games. Years of studying to gain skills to do what not just anyone can do, but screwing it up because of bad decisions that just about anyone off the street could correct them on. So, the first and most important thing is I didn't finish the game because of a glitch where an item I had disappeared, and the game doesn't allow saves...it just saves the game for you, so no going back to a previous save. Inventory was bad. Camera was bad. People talking when you haven't responded in a few seconds got annoying. When using a controller which is the best option for their gameplay since they catered to consoles, you can't see all the interaction options until you're close. Running yet again wasn't default or a toggleable option. Who walks in these games? Make it default. Can't skip dialog, so if you've heard dialog before, you have to sit through it. A decade and a half after the first game, and there's still slow movements (opening doors, stairs, etc), which was the biggest hindrance in the first two games. Contrast that with something like Myst where you can move quickly instead of spending half the game watching the character get from point A to point B. Completely different play style. Just because it's been years doesn't mean the style has to completely change. Like Matrix 4...why is it that after years the creators just go a completely different direction? Just use the same style and polish it up with modern mechanics and it'll give people more of what they loved. It was made for consoles and whenever you do that, it makes a game worse. If Baldur's Gate, Icewind Dale, Planescape Torment, etc was primarily made for consoles, they wouldn't be as good. But they were ported to console later and are timeless classics. If Uncharted was made for PC, the combat would have been leagues better. So would Syberia 3.

3 gamers found this review helpful
Myst

Just a placeholder until I review it

This is just to counter out the negative review that was left before they even had time to play it.

42 gamers found this review helpful
Cyberpunk 2077 - Piggyback Interactive Map

Well, this is a slap in the face

I pre-ordered the game and still haven't played it because I've been waiting for some bugs to be worked out and the DLC to come out in order to get the full experience. After all that waiting AND pre-ordering this is how they do me. The company I've said for years is the best game company ever and does so much for the community....does me like this.

99 gamers found this review helpful
realMyst: Masterpiece Edition

day/night cycle is horrible

I love the updated Myst for the graphics, movement, and all those basic improvements. What they should have left out is the fancy improvements such as the day/night cycle. For a puzzle game like Myst, night time makes it horrible to try and figure puzzles out. It becomes very dark and even with the flashlight they added it just makes it frustrating. Most times I just want to leave the game running and wait for the night to end. It's such a silly feature for a game where you have to pay attention to detail on. Should have at least provided an option to turn the cycle off.

30 gamers found this review helpful