

"All ... Get in ... M119!" This is a game that was amazing at the time with HUGE open world and cool graphics system where "glitchy is the norm, not an exception". The glitchy look works because all animations look glitchy and you just accept it like graphics in Sim Copter for example :) I must admit that the only reason I completed original Operation Flashpoint campaign was because some guy back in the days made a god-mode trainer that worked ONLY for when you are on foot and had to be re-activated if you got out of a vehicle :) I naturally play games in "I should never get hit" mode, but I am not a sadomasochist to replay hours of mission time because of a random bullet or ambush at the end of a long mission. Still had to re-play a lot of missions because not-dying is often not enough. As far as I know that trainer does not work with Resistance and later builds of Operation Flashpoint. So without god-mode or a "tourist" difficulty level I personally will not play any ARMA campaign, even if it really is a great experience. Loved the game and the last peaceful mission was super sweet.

Why you might NOT like this game. Note, there is a lot to love about this game, the art design, game world, characters, some gameplay elements like the camera. But I ran out of patience and stopped playing before the 2nd big mission as I just had enough of the annoyances: Camera!!! - I spent crazy amount of time fighting with the silly camera that every now and then is wrestled out of your controll and gets you in trouble. Puzzle levels - the main gameplay is effectively a puzzle where you have to find how to sneak past pointless sequence of rooms and corridors that clearly have no other real-life purpose than to provide you a puzzle. Save points - The game has decent autosave, but due to limited save locations I even had to leave game running for hours while I was busy with other things if I did not want to loose my progress. So your expectations may be lower, but I just felt the game was more hassle than entertainment and couldn't motivate myslf to see the end of it.